83 lines
2.3 KiB
Text
83 lines
2.3 KiB
Text
## --
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## -- This file is automatically generated by the DragonAssembler (version 0.4.1601)
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## -- Please do not modify this file in any way.
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## --
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## These are the base addresses of the memory map.
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@group MemoryAddresses
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MBR 0x1380
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INT_VEC 0x1080
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DISK_INTERFACE 0x1580
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RAM 0x1740
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CMOS 0x1000
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VGA 0x1600
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@end
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## --
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## These are the Hardware Interrupt codes of this machine.
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@group HW_Int
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DISK_INTERFACE_FINISHED 0x80
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KEY_PRESSED 0xA0
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KEY_RELEASED 0xA1
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TEXT_ENTERED 0xA2
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@end
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## --
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## These are the memory-mapped registers used to interact with the video card's interface.
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@group VGA_Registers
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VIDEO_MODE { MemoryAddresses.VGA + 0x0000 }
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CLEAR_COLOR { MemoryAddresses.VGA + 0x0001 }
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PALETTE { MemoryAddresses.VGA + 0x0002 }
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SIGNAL { MemoryAddresses.VGA + 0x0003 }
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TEXT_SINGLE_CHAR { MemoryAddresses.VGA + 0x0004 }
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TEXT_SIGNLE_INVERT { MemoryAddresses.VGA + 0x0005 }
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TEXT_SIGNLE_STR { MemoryAddresses.VGA + 0x0006 }
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BUFF_START { MemoryAddresses.VGA + 0x00E0 }
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@end
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## --
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## These are the different Video Modes that the video card supports.
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@group VGA_VideoModes
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TEXT_SINGLE_COLOR 0x00
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TEXT_16_COLORS 0x01
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@end
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## --
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## These are signals used to comunicate with the video card's interface, when in TEXT_SINGLE_COLOR mode.
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@group Sig_VGA_Text_Single_Color
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CONTINUE 0x00
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PRINT_CHAR 0x02
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STORE_CHAR 0x03
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PRINT_FLUSH_BUFF 0x04
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FLUSH_BUFF 0x05
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PRINT_BUFF 0x06
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PRINT_STRING 0x07
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REFRESH_SCREEN 0xE0
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CLEAR_SCREEN 0xE1
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@end
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## --
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## Structure of a DPT (Dragon Partition Table).
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@group DPTStructure
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DISK_ADDR 0x0200
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ENTRIES_START 0x000C
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ENTRY_START_ADDR 0x0000
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ENTRY_PART_SIZE 0x0004
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ENTRY_FLAGS 0x0008
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ENTRY_PART_LBL 0x0024
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ID_CODE 0xF1CA
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ENTRY_SIZE_B 100
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@end
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## --
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## Structure to store a DPT block.
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@struct DPTBlock
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ID:2
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VersionMaj:1
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VersionMin:1
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PartCount:1
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Reserved:7
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Entries:500
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@end
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## --
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