Backported some utility functionality from the KeyLight project

This commit is contained in:
Sylar 2026-01-04 17:29:32 +01:00
parent 53e578a0a6
commit 5878d69b5e
7 changed files with 142 additions and 32 deletions

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@ -1 +1 @@
1937 1938

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@ -13,28 +13,28 @@ namespace ostd
setTypeName("ox::Color"); setTypeName("ox::Color");
BaseObject::setValid(true); BaseObject::setValid(true);
} }
Color::Color(uint8_t rgb_single_value, uint8_t alpha) Color::Color(uint8_t rgb_single_value, uint8_t alpha)
{ {
set(rgb_single_value, alpha); set(rgb_single_value, alpha);
setTypeName("ox::Color"); setTypeName("ox::Color");
BaseObject::setValid(true); BaseObject::setValid(true);
} }
Color::Color(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t alpha) Color::Color(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t alpha)
{ {
set(_r, _g, _b, alpha); set(_r, _g, _b, alpha);
setTypeName("ox::Color"); setTypeName("ox::Color");
BaseObject::setValid(true); BaseObject::setValid(true);
} }
Color::Color(const String& color_string) Color::Color(const String& color_string)
{ {
set(color_string); set(color_string);
setTypeName("ox::Color"); setTypeName("ox::Color");
BaseObject::setValid(true); BaseObject::setValid(true);
} }
Color::Color(const FloatCol& normalized_color) Color::Color(const FloatCol& normalized_color)
{ {
set(normalized_color); set(normalized_color);
@ -49,17 +49,17 @@ namespace ostd
b = copy.b; b = copy.b;
a = copy.a; a = copy.a;
} }
bool Color::operator==(const Color& col2) bool Color::operator==(const Color& col2)
{ {
return (r == col2.r && g == col2.g && b == col2.b && a == col2.a); return (r == col2.r && g == col2.g && b == col2.b && a == col2.a);
} }
bool Color::operator!=(const Color& col2) bool Color::operator!=(const Color& col2)
{ {
return !(*this == col2); return !(*this == col2);
} }
Color& Color::operator=(const Color& copy) Color& Color::operator=(const Color& copy)
{ {
BaseObject::operator=(copy); BaseObject::operator=(copy);
@ -69,7 +69,7 @@ namespace ostd
a = copy.a; a = copy.a;
return *this; return *this;
} }
Color& Color::set(void) Color& Color::set(void)
{ {
r = 0; r = 0;
@ -78,7 +78,7 @@ namespace ostd
a = 255; a = 255;
return *this; return *this;
} }
Color& Color::set(uint8_t rgb_single_value, uint8_t alpha) Color& Color::set(uint8_t rgb_single_value, uint8_t alpha)
{ {
r = rgb_single_value; r = rgb_single_value;
@ -87,7 +87,7 @@ namespace ostd
a = alpha; a = alpha;
return *this; return *this;
} }
Color& Color::set(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t alpha) Color& Color::set(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t alpha)
{ {
r = _r; r = _r;
@ -96,7 +96,7 @@ namespace ostd
a = alpha; a = alpha;
return *this; return *this;
} }
Color& Color::set(const String& color_string) Color& Color::set(const String& color_string)
{ {
String se(color_string); String se(color_string);
@ -144,7 +144,7 @@ namespace ostd
} }
return *this; return *this;
} }
Color& Color::set(const FloatCol& normalized_color) Color& Color::set(const FloatCol& normalized_color)
{ {
r = static_cast<uint8_t>(std::round(normalized_color.r * 255)); r = static_cast<uint8_t>(std::round(normalized_color.r * 255));
@ -153,7 +153,7 @@ namespace ostd
a = static_cast<uint8_t>(std::round(normalized_color.a * 255)); a = static_cast<uint8_t>(std::round(normalized_color.a * 255));
return *this; return *this;
} }
String Color::hexString(bool include_alpha, String prefix) const String Color::hexString(bool include_alpha, String prefix) const
{ {
String hex = ""; String hex = "";
@ -165,7 +165,7 @@ namespace ostd
hex = prefix + String(hex).toUpper(); hex = prefix + String(hex).toUpper();
return hex; return hex;
} }
String Color::rgbString(bool include_parenthesis, bool include_alpha) const String Color::rgbString(bool include_parenthesis, bool include_alpha) const
{ {
String rgb = ""; String rgb = "";
@ -180,7 +180,7 @@ namespace ostd
rgb.add(")"); rgb.add(")");
return rgb; return rgb;
} }
uint32_t Color::asInteger(eColorFormat format) const uint32_t Color::asInteger(eColorFormat format) const
{ {
union uC32 { union uC32 {
@ -203,17 +203,17 @@ namespace ostd
} }
return c32_u.value; return c32_u.value;
} }
Color::FloatCol Color::getNormalizedColor(void) const Color::FloatCol Color::getNormalizedColor(void) const
{ {
return { r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f }; return { r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f };
} }
String Color::toString(void) const String Color::toString(void) const
{ {
return hexString(true, "#") + " -> rgba" + rgbString(true, true); return hexString(true, "#") + " -> rgba" + rgbString(true, true);
} }
void Color::print(bool newLine, OutputHandlerBase* __destination) const void Color::print(bool newLine, OutputHandlerBase* __destination) const
{ {
if (__destination == nullptr) if (__destination == nullptr)
@ -224,5 +224,48 @@ namespace ostd
if (newLine) __destination->nl(); if (newLine) __destination->nl();
} }
} }
} //namesoace ox void Color::RGBtoHSV(float r, float g, float b, float& h, float& s, float& v)
{
float max = std::max({r, g, b});
float min = std::min({r, g, b});
float d = max - min;
v = max;
if (max == 0)
{
s = 0;
h = 0;
return;
}
s = d / max;
if (max == r) h = std::fmod((g - b) / d + 6.0f, 6.0f);
else if (max == g) h = (b - r) / d + 2.0f;
else h = (r - g) / d + 4.0f;
h /= 6.0f;
}
void Color::HSVtoRGB(float h, float s, float v, float& r, float& g, float& b)
{
int i = static_cast<int>(h * 6);
float f = h * 6 - i;
float p = v * (1 - s);
float q = v * (1 - f * s);
float t = v * (1 - (1 - f) * s);
switch (i % 6)
{
case 0: r = v, g = t, b = p; break;
case 1: r = q, g = v, b = p; break;
case 2: r = p, g = v, b = t; break;
case 3: r = p, g = q, b = v; break;
case 4: r = t, g = p, b = v; break;
case 5: r = v, g = p, b = q; break;
}
}
}

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@ -51,13 +51,16 @@ namespace ostd
inline void invalidate(void) override { } inline void invalidate(void) override { }
inline void setValid(bool valid) override { } inline void setValid(bool valid) override { }
static void RGBtoHSV(float r, float g, float b, float& h, float& s, float& v);
static void HSVtoRGB(float h, float s, float v, float& r, float& g, float& b);
public: public:
uint8_t r; uint8_t r;
uint8_t g; uint8_t g;
uint8_t b; uint8_t b;
uint8_t a; uint8_t a;
}; };
} }

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@ -7,6 +7,8 @@
#undef _WIN32_WINNT #undef _WIN32_WINNT
#endif #endif
#define _WIN32_WINNT 0x0501 #define _WIN32_WINNT 0x0501
#elif defined(__APPLE__)
#define MAC_OS
#else #else
#define LINUX_OS #define LINUX_OS
#endif #endif

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@ -1,4 +1,5 @@
#include "Utils.hpp" #include "Utils.hpp"
#include "Logger.hpp"
namespace ostd namespace ostd
{ {
@ -62,16 +63,16 @@ namespace ostd
return list; return list;
} }
ostd::String Utils::getHomeDirPath(void) std::filesystem::path Utils::getHomeDirPath(void)
{ {
ostd::String home_path = ""; String home_path = "";
#ifdef WINDOWS_OS #ifdef WINDOWS_OS
home_path = ostd::String(getenv("HOMEDRIVE")) + "\\" + ostd::String(getenv("HOMEPATH")); home_path = String(getenv("HOMEDRIVE")) + "\\" + String(getenv("HOMEPATH"));
#elif defined(LINUX_OS) #elif defined(LINUX_OS) || defined(MAC_OS)
home_path = ostd::String(getenv("HOME")); home_path = String(getenv("HOME"));
#else #else
home_path = "NULL"; home_path = "NULL";
#endif #endif
return home_path; return home_path;
} }
@ -80,4 +81,50 @@ namespace ostd
return std::filesystem::current_path(); return std::filesystem::current_path();
} }
bool Utils::ensureDirectory(const String& path)
{
namespace fs = std::filesystem;
try {
fs::path dir(path);
if (!fs::exists(dir))
{
if (!fs::create_directories(dir))
{
OX_ERROR("Failed to create directory: %s", path.c_str());
return false;
}
}
else if (!fs::is_directory(dir))
{
OX_ERROR("Path exists but is not a directory: %s", path.c_str());
return false;
}
}
catch (const fs::filesystem_error& e)
{
OX_ERROR("Filesystem error for path '%s': %s", path.c_str(), e.what());
return false;
}
return true;
}
bool Utils::deleteDirectory(const String& path)
{
namespace fs = std::filesystem;
try
{
if (fs::exists(path) && fs::is_directory(path))
{
fs::remove_all(path);
return true;
}
} catch (const fs::filesystem_error& e)
{
OX_ERROR("Failed to delete tmp folder '%s': %s", path.c_str(), e.what());
return false;
}
return false;
}
} }

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@ -74,4 +74,16 @@ namespace ostd
{ {
return std::chrono::duration_cast<std::chrono::milliseconds> (std::chrono::system_clock::now().time_since_epoch()).count() - Utils::s_startTime_ms; return std::chrono::duration_cast<std::chrono::milliseconds> (std::chrono::system_clock::now().time_since_epoch()).count() - Utils::s_startTime_ms;
} }
String Utils::secondsToFormattedString(int32_t totalSeconds)
{
int32_t hours = totalSeconds / 3600;
int32_t minutes = (totalSeconds % 3600) / 60;
int32_t seconds = totalSeconds % 60;
String fmtstr = "";
fmtstr.add(String("").add(hours).addLeftPadding(2, '0')).add(":");
fmtstr.add(String("").add(minutes).addLeftPadding(2, '0')).add(":");
fmtstr.add(String("").add(seconds).addLeftPadding(2, '0'));
return fmtstr;
}
} }

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@ -36,6 +36,7 @@ namespace ostd
//Implemented in <Time.hpp> //Implemented in <Time.hpp>
static void sleep(uint32_t __time, eTimeUnits __unit = eTimeUnits::Milliseconds); static void sleep(uint32_t __time, eTimeUnits __unit = eTimeUnits::Milliseconds);
static uint64_t getRunningTime_ms(void); static uint64_t getRunningTime_ms(void);
static String secondsToFormattedString(int32_t totalSeconds);
//Implemented in <md5.cpp> //Implemented in <md5.cpp>
static String md5(const String& str); static String md5(const String& str);
@ -47,8 +48,10 @@ namespace ostd
static std::vector<std::filesystem::path> listFilesInDirectoryRecursive(const String& directoryPath); static std::vector<std::filesystem::path> listFilesInDirectoryRecursive(const String& directoryPath);
static std::vector<std::filesystem::path> listDirectoriesInDirectoryRecursive(const String& directoryPath); static std::vector<std::filesystem::path> listDirectoriesInDirectoryRecursive(const String& directoryPath);
static std::vector<std::filesystem::path> listDirectoryRecursive(const String& directoryPath); static std::vector<std::filesystem::path> listDirectoryRecursive(const String& directoryPath);
static ostd::String getHomeDirPath(void); static std::filesystem::path getHomeDirPath(void);
static std::filesystem::path getWorkingDirPath(void); static std::filesystem::path getWorkingDirPath(void);
static bool ensureDirectory(const String& path);
static bool deleteDirectory(const String& path);
//Implemented in <ShuntingYard.cpp> //Implemented in <ShuntingYard.cpp>
static int32_t solveIntegerExpression(const String& expr); static int32_t solveIntegerExpression(const String& expr);