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64cd4598f2
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c9ea18d586
4 changed files with 60 additions and 51 deletions
3
.clangd
3
.clangd
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@ -1,2 +1,3 @@
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CompileFlags:
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CompilationDatabase: bin
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CompilationDatabase: bin
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Add: ["--target=x86_64-w64-mingw32"]
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@ -1 +1 @@
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2058
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2059
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@ -126,6 +126,7 @@ namespace ogfx
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int lockedPitch = 0;
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if (SDL_LockTexture(atlas, &dstRect, &lockedPixels, &lockedPitch))
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{
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SDL_LockSurface(surf);
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uint8_t* src = (uint8_t*)surf->pixels;
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uint8_t* dst = (uint8_t*)lockedPixels;
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for (int y = 0; y < gh; y++)
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@ -134,6 +135,7 @@ namespace ogfx
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src += surf->pitch;
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dst += lockedPitch;
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}
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SDL_UnlockSurface(surf);
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SDL_UnlockTexture(atlas);
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}
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@ -157,55 +157,61 @@ class Window : public ogfx::gui::Window
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setTheme(m_theme);
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int32_t count = 0;
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for (char c = 'A'; c <= 'Z'; c++)
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{
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for (int32_t i = 0; i < 200; i++)
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{
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count++;
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uint32_t _fs = ostd::Random::getui32(8, 200);
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m_gfx.setFontSize(_fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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}
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}
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for (char c = '0'; c <= '9'; c++)
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{
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for (int32_t i = 0; i < 200; i++)
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{
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count++;
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uint32_t _fs = ostd::Random::getui32(8, 200);
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m_gfx.setFontSize(_fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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}
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}
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for (char c = 'a'; c <= 'z'; c++)
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{
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count++;
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for (int32_t i = 0; i < 200; i++)
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{
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uint32_t _fs = ostd::Random::getui32(8, 200);
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m_gfx.setFontSize(_fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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}
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}
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for (char c = '0'; c <= '9'; c++)
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{
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for (int32_t i = 0; i < 200; i++)
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{
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count++;
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uint32_t _fs = ostd::Random::getui32(8, 200);
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m_gfx.setFontSize(_fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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}
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}
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m_gfx.setFontSize(fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar('H'), m_gfx.getSDLFont(), fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar('e'), m_gfx.getSDLFont(), fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar('l'), m_gfx.getSDLFont(), fs);
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m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar('o'), m_gfx.getSDLFont(), fs);
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for (int32_t i = 0; i < m_gfx.getFontGlyphAtlas().m_currentAtlasCount; i++)
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{
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ostd::String file("./atlas");
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file.add(i).add(".png");
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m_gfx.getFontGlyphAtlas().save_atlas_to_png(m_gfx.getSDLRenderer(), m_gfx.getFontGlyphAtlas().m_atlases[i], file);
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}
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std::cout << "Atlas cound: " << (int)count << "\n";
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// int32_t count = 0;
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// for (char c = 'A'; c <= 'Z'; c++)
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// {
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// for (int32_t i = 0; i < 200; i++)
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// {
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// count++;
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// uint32_t _fs = ostd::Random::getui32(8, 200);
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// m_gfx.setFontSize(_fs);
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// m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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// }
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// }
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// for (char c = '0'; c <= '9'; c++)
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// {
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// for (int32_t i = 0; i < 200; i++)
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// {
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// count++;
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// uint32_t _fs = ostd::Random::getui32(8, 200);
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// m_gfx.setFontSize(_fs);
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// m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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// }
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// }
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// for (char c = 'a'; c <= 'z'; c++)
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// {
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// count++;
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// for (int32_t i = 0; i < 200; i++)
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// {
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// uint32_t _fs = ostd::Random::getui32(8, 200);
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// m_gfx.setFontSize(_fs);
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// m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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// }
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// }
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// for (char c = '0'; c <= '9'; c++)
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// {
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// for (int32_t i = 0; i < 200; i++)
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// {
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// count++;
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// uint32_t _fs = ostd::Random::getui32(8, 200);
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// m_gfx.setFontSize(_fs);
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// m_gfx.getFontGlyphAtlas().rasterize_glyph(ostd::String("").addChar(c), m_gfx.getSDLFont(), _fs);
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// }
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// }
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// for (int32_t i = 0; i < m_gfx.getFontGlyphAtlas().m_currentAtlasCount; i++)
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// {
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// ostd::String file("./atlas");
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// file.add(i).add(".png");
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// m_gfx.getFontGlyphAtlas().save_atlas_to_png(m_gfx.getSDLRenderer(), m_gfx.getFontGlyphAtlas().m_atlases[i], file);
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// }
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// std::cout << "Atlas cound: " << (int)count << "\n";
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}
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inline void onSignal(ostd::Signal& signal) override
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@ -251,7 +257,7 @@ class Window : public ogfx::gui::Window
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l_renderString("Hello", { 10, 140 });
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gfx.renderText("Hello", 10, 100, ostd::Colors::Crimson, 30);
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gfx.renderText("Hello", 10, 100, ostd::Colors::Crimson, fs);
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}
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