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6ecf220891
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Switched to Rust-style numeric type names + other refactors
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2026-04-15 16:18:16 +02:00 |
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faafd67015
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Fixed a few bugs
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2026-04-14 13:03:01 +02:00 |
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15d9d1265f
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Implemented new BasicRenderer2D with native SFML3 (and remove SDL3_gfx
dependency)
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2026-04-12 14:48:24 +02:00 |
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fb02eed8cc
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Added some default variables for gui window stylesheet
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2026-04-10 05:43:44 +02:00 |
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d4b4df1e51
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Added drag and drop functionality for Widgets
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2026-04-06 14:39:51 +02:00 |
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260c7054bc
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Added Basic Panel widget
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2026-04-06 06:48:33 +02:00 |
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39c9798760
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Extended Stylesheet theming functionality
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2026-04-04 12:56:56 +02:00 |
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f33b6de559
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Added the ability to load Gui themes from a file
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2026-04-04 07:16:24 +02:00 |
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45c36339ec
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Added ogfx::KeyCode struct
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2026-04-04 03:10:53 +02:00 |
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41abab36aa
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Streamlined the Signal System
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2026-04-04 01:38:44 +02:00 |
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924da0dba6
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Started work on gui Widget system
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2026-04-02 06:19:20 +02:00 |
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f0f644102b
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Added centralized SDL initialization
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2026-04-01 10:20:33 +02:00 |
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23e69bfdfc
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Added possibility to load fonts from memory + added UbuntuMonoRegular as
default embedded font
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2026-03-31 07:32:37 +02:00 |
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1d071786d5
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Reworked the ogfx Window subsystem
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2026-03-31 04:55:17 +02:00 |
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