/* OmniaFramework - A collection of useful functionality Copyright (C) 2025 OmniaX-Dev This file is part of OmniaFramework. OmniaFramework is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OmniaFramework is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OmniaFramework. If not, see . */ #pragma once #include namespace ogfx { namespace gui { namespace widgets { class Panel : public Widget { public: struct TitleBarTypes { inline static const String None { "none" }; inline static const String Full { "full" }; inline static const String Minimal { "minimal" }; inline static constexpr i32 NoneValue = 0; inline static constexpr i32 FullValue = 1; inline static constexpr i32 MinimalValue = 2; }; public: inline Panel(WindowCore& window) : Widget({ 0, 0, 0, 0 }, window) { create(); } Panel& create(void); void applyTheme(const ostd::Stylesheet& theme) override; void onDraw(ogfx::BasicRenderer2D& gfx) override; void setTitlebarType(const String& type); String getTitlebarType(void) const; inline void setBackGroundColor(const Color& color) { m_backgroundColor = color; } inline Color getBackgroundColor(void) { return m_backgroundColor; } inline String getTitle(void) const { return m_title; } inline void setTitle(const String& title) { m_title = title; } private: void draw_titlebar(BasicRenderer2D& gfx); private: String m_title { "Panel" }; Color m_titleColor { Colors::Black }; i32 m_titlebarType = TitleBarTypes::NoneValue; f32 m_titlebarHeight { 30 }; i32 m_titlebarBorderWidth { 1 }; i32 m_titlebarFontSize { 26 }; Color m_titlebarColor { Colors::Transparent }; Color m_titlebarBorderColor { Colors::Black }; Rectangle m_basePadding { 0, 0, 0, 0 }; i32 m_titleTextAlign { 0 }; }; } } }