#pragma once #include #include #include #include namespace ostd { class BaseObject; class ConsoleColors { public: struct tConsoleColor { String name; Color fullColor; bool background; inline const tConsoleColor asBackground(void) const { return { name, fullColor, true }; } inline const tConsoleColor asForeground(void) const { return { name, fullColor, false }; } private: inline tConsoleColor(void) = default; private: inline tConsoleColor(const String& _name, const Color& _color, bool _background) : name(_name), fullColor(_color), background(_background) { } friend std::ostream& operator<<(std::ostream&, tConsoleColor const&); friend class ConsoleColors; }; public: inline static const tConsoleColor Red { "red", { 255, 0, 0, 255 }, false}; inline static const tConsoleColor BrightRed { "brightred", { 255, 70, 70, 255 }, false}; inline static const tConsoleColor Green { "green", { 0, 255, 0, 255 }, false}; inline static const tConsoleColor BrightGreen { "brightgreen", { 70, 255, 70, 255 }, false}; inline static const tConsoleColor Blue { "blue", { 0, 255, 0, 255 }, false}; inline static const tConsoleColor BrightBlue { "brightblue", { 70, 70, 255, 255 }, false}; inline static const tConsoleColor Magenta { "magenta", { 255, 0, 255, 255 }, false}; inline static const tConsoleColor BrightMagenta { "brightmagenta", { 255, 120, 255, 255 }, false}; inline static const tConsoleColor Cyan { "cyan", { 0, 255, 255, 255 }, false}; inline static const tConsoleColor BrightCyan { "brightcyan", { 170, 120, 255, 255 }, false}; inline static const tConsoleColor Yellow { "yellow", { 255, 255, 0, 255 }, false}; inline static const tConsoleColor BrightYellow { "brightyellow", { 255, 255, 170, 255 }, false}; inline static const tConsoleColor Black { "black", { 0, 0, 0, 255 }, false}; inline static const tConsoleColor Gray { "darkgray", { 50, 50, 50, 255 }, false}; inline static const tConsoleColor BrightGray { "brightgray", { 150, 150, 150, 255 }, false}; inline static const tConsoleColor White { "white", { 255, 255, 255, 255 }, false}; inline static const tConsoleColor OnRed { "red", { 255, 0, 0, 255 }, true}; inline static const tConsoleColor OnBrightRed { "brightred", { 255, 70, 70, 255 }, true}; inline static const tConsoleColor OnGreen { "green", { 0, 255, 0, 255 }, true}; inline static const tConsoleColor OnBrightGreen { "brightgreen", { 70, 255, 70, 255 }, true}; inline static const tConsoleColor OnBlue { "blue", { 0, 255, 0, 255 }, true}; inline static const tConsoleColor OnBrightBlue { "brightblue", { 70, 70, 255, 255 }, true}; inline static const tConsoleColor OnMagenta { "magenta", { 255, 0, 255, 255 }, true}; inline static const tConsoleColor OnBrightMagenta { "brightmagenta", { 255, 120, 255, 255 }, true}; inline static const tConsoleColor OnCyan { "cyan", { 0, 255, 255, 255 }, true}; inline static const tConsoleColor OnBrightCyan { "brightcyan", { 170, 120, 255, 255 }, true}; inline static const tConsoleColor OnYellow { "yellow", { 255, 255, 0, 255 }, true}; inline static const tConsoleColor OnBrightYellow { "brightyellow", { 255, 255, 170, 255 }, true}; inline static const tConsoleColor OnBlack { "black", { 0, 0, 0, 255 }, true}; inline static const tConsoleColor OnGray { "darkgray", { 50, 50, 50, 255 }, true}; inline static const tConsoleColor OnBrightGray { "brightgray", { 150, 150, 150, 255 }, true}; inline static const tConsoleColor OnWhite { "white", { 255, 255, 255, 255 }, true}; inline static const tConsoleColor getFromName(const StringEditor& name, bool background = false) { StringEditor edit = name; edit.toLower().trim(); if (edit.str() == Red.name) return (background ? OnRed : Red); if (edit.str() == BrightRed.name) return (background ? OnBrightRed : BrightRed); if (edit.str() == Green.name) return (background ? OnGreen : Green); if (edit.str() == BrightGreen.name) return (background ? OnBrightGreen : BrightGreen); if (edit.str() == Blue.name) return (background ? OnBlue : Blue); if (edit.str() == BrightBlue.name) return (background ? OnBrightBlue : BrightBlue); if (edit.str() == Magenta.name) return (background ? OnMagenta : Magenta); if (edit.str() == BrightMagenta.name) return (background ? OnBrightMagenta : BrightMagenta); if (edit.str() == Cyan.name) return (background ? OnCyan : Cyan); if (edit.str() == BrightCyan.name) return (background ? OnBrightCyan : BrightCyan); if (edit.str() == Yellow.name) return (background ? OnYellow : Yellow); if (edit.str() == BrightYellow.name) return (background ? OnBrightYellow : BrightYellow); if (edit.str() == Black.name) return (background ? OnBlack : Black); if (edit.str() == Gray.name) return (background ? OnGray : Gray); if (edit.str() == BrightGray.name) return (background ? OnBrightGray : BrightGray); if (edit.str() == White.name) return (background ? OnWhite : White); return (background ? OnBlack : Black); } inline static bool isConsoleColor(const StringEditor& name) { StringEditor edit = name; edit.toLower().trim(); if (edit.str() == Red.name) return true; if (edit.str() == BrightRed.name) return true; if (edit.str() == Green.name) return true; if (edit.str() == BrightGreen.name) return true; if (edit.str() == Blue.name) return true; if (edit.str() == BrightBlue.name) return true; if (edit.str() == Magenta.name) return true; if (edit.str() == BrightMagenta.name) return true; if (edit.str() == Cyan.name) return true; if (edit.str() == BrightCyan.name) return true; if (edit.str() == Yellow.name) return true; if (edit.str() == BrightYellow.name) return true; if (edit.str() == Black.name) return true; if (edit.str() == Gray.name) return true; if (edit.str() == BrightGray.name) return true; if (edit.str() == White.name) return true; return false; } }; class OutputHandlerBase { public: virtual ~OutputHandlerBase(void) = default; inline virtual OutputHandlerBase& bg(const Color& color) { return *this; } inline virtual OutputHandlerBase& bg(const ConsoleColors::tConsoleColor& color) { return *this; } inline virtual OutputHandlerBase& bg(const StringEditor& color) { return *this; } inline virtual OutputHandlerBase& fg(const Color& color) { return *this; } inline virtual OutputHandlerBase& fg(const ConsoleColors::tConsoleColor& color) { return *this; } inline virtual OutputHandlerBase& fg(const StringEditor& color) { return *this; } inline virtual OutputHandlerBase& pChar(char c) { return *this; } inline virtual OutputHandlerBase& pStyled(const StringEditor& styled) { return *this; } inline virtual OutputHandlerBase& pStyled(const TextStyleParser::tStyledString& styled) { return *this; } inline virtual OutputHandlerBase& pStyled(const TextStyleBuilder::IRichStringBase& styled) { return *this; } inline virtual OutputHandlerBase& pObject(const BaseObject& bo) { return *this; } inline virtual OutputHandlerBase& p(const StringEditor& se) { return *this; } inline virtual OutputHandlerBase& p(uint8_t i) { return *this; } inline virtual OutputHandlerBase& p(int8_t i) { return *this; } inline virtual OutputHandlerBase& p(uint16_t i) { return *this; } inline virtual OutputHandlerBase& p(int16_t i) { return *this; } inline virtual OutputHandlerBase& p(uint32_t i) { return *this; } inline virtual OutputHandlerBase& p(int32_t i) { return *this; } inline virtual OutputHandlerBase& p(uint64_t i) { return *this; } inline virtual OutputHandlerBase& p(int64_t i) { return *this; } inline virtual OutputHandlerBase& p(float f, uint8_t precision = 0) { return *this; } inline virtual OutputHandlerBase& p(double f, uint8_t precision = 0) { return *this; } inline virtual OutputHandlerBase& nl(void) { return *this; } inline virtual OutputHandlerBase& flush(void) { return *this; } inline virtual OutputHandlerBase& reset(void) { return *this; } inline virtual OutputHandlerBase& clear(void) { return *this; } inline virtual OutputHandlerBase& xy(IPoint position) { return *this; } inline virtual OutputHandlerBase& xy(int32_t x, int32_t y) { return *this; } inline virtual OutputHandlerBase& x(int32_t x) { return *this; } inline virtual OutputHandlerBase& y(int32_t y) { return *this; } inline virtual IPoint getCursorPosition(void) { return { 0, 0 }; } inline virtual void getCursorPosition(int32_t& outX, int32_t& outY) { } inline virtual int32_t getCursorX(void) { return 0; } inline virtual int32_t getCursorY(void) { return 0; } inline virtual void getConsoleSize(int32_t& outColumns, int32_t& outRows) { } inline virtual IPoint getConsoleSize(void) { return { 0, 0 }; } }; class ConsoleOutputHandler : public OutputHandlerBase { public: OutputHandlerBase& bg(const ConsoleColors::tConsoleColor& color) override; OutputHandlerBase& bg(const StringEditor& color) override; OutputHandlerBase& fg(const ConsoleColors::tConsoleColor& color) override; OutputHandlerBase& fg(const StringEditor& color) override; OutputHandlerBase& pChar(char c) override; OutputHandlerBase& pStyled(const StringEditor& styled) override; OutputHandlerBase& pStyled(const TextStyleParser::tStyledString& styled) override; OutputHandlerBase& pStyled(const TextStyleBuilder::IRichStringBase& styled) override; OutputHandlerBase& pObject(const BaseObject& bo) override; OutputHandlerBase& p(const StringEditor& se) override; OutputHandlerBase& p(uint8_t i) override; OutputHandlerBase& p(int8_t i) override; OutputHandlerBase& p(uint16_t i) override; OutputHandlerBase& p(int16_t i) override; OutputHandlerBase& p(uint32_t i) override; OutputHandlerBase& p(int32_t i) override; OutputHandlerBase& p(uint64_t i) override; OutputHandlerBase& p(int64_t i) override; OutputHandlerBase& p(float f, uint8_t precision = 0) override; OutputHandlerBase& p(double f, uint8_t precision = 0) override; OutputHandlerBase& nl(void) override; OutputHandlerBase& flush(void) override; OutputHandlerBase& reset(void) override; OutputHandlerBase& clear(void) override; }; namespace legacy { struct ConsoleCol { inline static constexpr const char* Red = "red"; inline static constexpr const char* BrightRed = "b-red"; inline static constexpr const char* OnRed = "o-red"; inline static constexpr const char* OnBrightRed = "ob-red"; inline static constexpr const char* Green = "green"; inline static constexpr const char* BrightGreen = "b-green"; inline static constexpr const char* OnGreen = "o-green"; inline static constexpr const char* OnBrightGreen = "ob-green"; inline static constexpr const char* Blue = "blue"; inline static constexpr const char* BrightBlue = "b-blue"; inline static constexpr const char* OnBlue = "o-blue"; inline static constexpr const char* OnBrightBlue = "ob-blue"; inline static constexpr const char* Magenta = "magenta"; inline static constexpr const char* BrightMagenta = "b-magenta"; inline static constexpr const char* OnMagenta = "o-magenta"; inline static constexpr const char* OnBrightMagenta = "ob-magenta"; inline static constexpr const char* Cyan = "cyan"; inline static constexpr const char* BrightCyan = "b-cyan"; inline static constexpr const char* OnCyan = "o-cyan"; inline static constexpr const char* OnBrightCyan = "ob-cyan"; inline static constexpr const char* Yellow = "yellow"; inline static constexpr const char* BrightYellow = "b-yellow"; inline static constexpr const char* OnYellow = "o-yellow"; inline static constexpr const char* OnBrightYellow = "ob-yellow"; inline static constexpr const char* Black = "gray"; inline static constexpr const char* BrightGray = "b-gray"; inline static constexpr const char* OnBlack = "o-gray"; inline static constexpr const char* OnBrightGray = "ob-gray"; inline static constexpr const char* Gray = "lgray"; inline static constexpr const char* White = "white"; inline static constexpr const char* onGray = "o-lgray"; inline static constexpr const char* OnWhite = "o-white"; }; class IOutputHandler { public: virtual ~IOutputHandler(void) = default; virtual IOutputHandler& col(String color) = 0; virtual IOutputHandler& col(const Color& color) = 0; //virtual IOutputHandler& p(String str) = 0; virtual IOutputHandler& p(char c) = 0; virtual IOutputHandler& p(const StringEditor& se) = 0; //virtual IOutputHandler& p(const BaseObject& bo) = 0; virtual IOutputHandler& pi(uint8_t i) = 0; virtual IOutputHandler& pi(int8_t i) = 0; virtual IOutputHandler& pi(uint16_t i) = 0; virtual IOutputHandler& pi(int16_t i) = 0; virtual IOutputHandler& pi(uint32_t i) = 0; virtual IOutputHandler& pi(int32_t i) = 0; virtual IOutputHandler& pi(uint64_t i) = 0; virtual IOutputHandler& pi(int64_t i) = 0; virtual IOutputHandler& pf(float f, uint8_t precision = 0) = 0; virtual IOutputHandler& pf(double f, uint8_t precision = 0) = 0; virtual IOutputHandler& pStyled(const StringEditor& styled) = 0; virtual IOutputHandler& pStyled(const TextStyleParser::tStyledString& styled) = 0; virtual IOutputHandler& pStyled(const TextStyleBuilder::IRichStringBase& styled) = 0; virtual IOutputHandler& nl(void) = 0; virtual IOutputHandler& flush(void) = 0; virtual IOutputHandler& reset(void) = 0; virtual IOutputHandler& bgcol(const Color& color) = 0; virtual IOutputHandler& bgcol(String color) = 0; virtual IOutputHandler& resetColors(void) = 0; virtual IOutputHandler& clear(void) = 0; }; class ConsoleOutputHandler : public IOutputHandler { public: IOutputHandler& col(String color) override; IOutputHandler& col(const Color& color) override; inline IOutputHandler& bgcol(const Color& color) override { return *this; } inline IOutputHandler& bgcol(String color) override { return *this; } inline IOutputHandler& resetColors(void) override { return *this; } //IOutputHandler& p(String str); IOutputHandler& p(char c) override; IOutputHandler& p(const StringEditor& se) override; //IOutputHandler& p(const BaseObject& bo); IOutputHandler& pi(uint8_t i) override; IOutputHandler& pi(int8_t i) override; IOutputHandler& pi(uint16_t i) override; IOutputHandler& pi(int16_t i) override; IOutputHandler& pi(uint32_t i) override; IOutputHandler& pi(int32_t i) override; IOutputHandler& pi(uint64_t i) override; IOutputHandler& pi(int64_t i) override; IOutputHandler& pf(float f, uint8_t precision = 0) override; IOutputHandler& pf(double f, uint8_t precision = 0) override; IOutputHandler& pStyled(const StringEditor& styled) override; IOutputHandler& pStyled(const TextStyleParser::tStyledString& styled) override; IOutputHandler& pStyled(const TextStyleBuilder::IRichStringBase& styled) override; IOutputHandler& nl(void) override; IOutputHandler& flush(void) override; IOutputHandler& reset(void) override; IOutputHandler& clear(void) override; }; class BufferedOutputHandler : public IOutputHandler { public: inline IOutputHandler& col(String color) override { return *this; } inline IOutputHandler& col(const Color& color) override { return *this; } inline IOutputHandler& bgcol(const Color& color) override { return *this; } inline IOutputHandler& bgcol(String color) override { return *this; } inline IOutputHandler& resetColors(void) override { return *this; } IOutputHandler& p(char c) override; IOutputHandler& p(const StringEditor& se) override; IOutputHandler& pi(uint8_t i) override; IOutputHandler& pi(int8_t i) override; IOutputHandler& pi(uint16_t i) override; IOutputHandler& pi(int16_t i) override; IOutputHandler& pi(uint32_t i) override; IOutputHandler& pi(int32_t i) override; IOutputHandler& pi(uint64_t i) override; IOutputHandler& pi(int64_t i) override; IOutputHandler& pf(float f, uint8_t precision = 0) override; IOutputHandler& pf(double f, uint8_t precision = 0) override; IOutputHandler& pStyled(const StringEditor& styled) override { return *this; }; inline IOutputHandler& pStyled(const TextStyleParser::tStyledString& styled) override { return *this; } inline IOutputHandler& pStyled(const TextStyleBuilder::IRichStringBase& styled) override { return *this; }; IOutputHandler& nl(void) override; inline IOutputHandler& flush(void) override { return *this; } inline IOutputHandler& reset(void) override { return *this; } inline IOutputHandler& clear(void) override { m_buffer = ""; return *this; } inline const StringEditor& getBuffer(void) { return m_buffer; } private: StringEditor m_buffer; }; } }