OmniaFramework/src/ogfx/utils/SDLInclude.hpp
2026-03-31 02:31:51 +02:00

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1.1 KiB
C++

/*
OmniaFramework - A collection of useful functionality
Copyright (C) 2025 OmniaX-Dev
This file is part of OmniaFramework.
OmniaFramework is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OmniaFramework is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OmniaFramework. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <ostd/utils/Defines.hpp>
#include <SDL3/SDL.h>
#include <ogfx/vendor/sdl3_gfx/SDL3_gfxPrimitives.h>
#include <SDL3_ttf/SDL_ttf.h>
#include <SDL3_image/SDL_image.h>
#include <SDL3/SDL_surface.h>
#include <SDL3/SDL_rect.h>
#include <SDL3/SDL_render.h>