123 lines
4.3 KiB
C++
123 lines
4.3 KiB
C++
/*
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OmniaFramework - A collection of useful functionality
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Copyright (C) 2026 OmniaX-Dev
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This file is part of OmniaFramework.
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OmniaFramework is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OmniaFramework is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OmniaFramework. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <ogfx/gui/widgets/Widget.hpp>
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#include <ogfx/gui/widgets/Scrollbar.hpp>
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#include <ostd/utils/Time.hpp>
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namespace ogfx
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{
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namespace gui
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{
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class Panel : public ScrollableWidget
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{
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public: struct TitleBarTypes
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{
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inline static const String None { "none" };
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inline static const String Full { "full" };
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inline static const String Minimal { "minimal" };
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inline static constexpr i32 NoneValue = 0;
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inline static constexpr i32 FullValue = 1;
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inline static constexpr i32 MinimalValue = 2;
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};
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public:
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inline Panel(Window& window) : ScrollableWidget(window) { create(); }
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Panel& create(void);
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void applyTheme(const ostd::Stylesheet& theme) override;
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void afterDraw(ogfx::BasicRenderer2D& gfx) override;
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void onMousePressed(const Event& event) override;
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void onMouseReleased(const Event& event) override;
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void onMouseDragged(const Event& event) override;
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void onWindowResized(const Event& event) override;
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void setTitlebarType(const String& type);
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String getTitlebarType(void) const;
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inline String getTitle(void) const { return m_title; }
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inline void setTitle(const String& title) { m_title = title; }
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inline f32 getTitlebarHeight(void) const { return m_titlebarHeight; }
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OSTD_BOOL_PARAM_GETSET_I(Draggable, m_draggable);
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private:
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void draw_titlebar(BasicRenderer2D& gfx);
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private:
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String m_title { "Panel" };
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Vec2 m_mousePos { 0, 0 };
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bool m_mousePressed { false };
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bool m_draggable { false };
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Rectangle m_titleBarBounds;
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Color m_titleColor { Colors::Black };
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i32 m_titlebarType = TitleBarTypes::NoneValue;
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f32 m_titlebarHeight { 30 };
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i32 m_titlebarBorderWidth { 1 };
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i32 m_titlebarFontSize { 26 };
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Color m_titlebarColor { Colors::Transparent };
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Color m_titlebarBorderColor { Colors::Black };
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i32 m_titleTextAlign { 0 };
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};
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class TabPanel : public Widget
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{
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public:
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inline TabPanel(Window& window) : Widget({ 0, 0, 0, 0 }, window) { create(); }
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TabPanel& create(void);
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void applyTheme(const ostd::Stylesheet& theme) override;
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void onMousePressed(const Event& event) override;
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void onMouseScrolled(const Event& event) override;
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void onDraw(ogfx::BasicRenderer2D& gfx) override;
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Panel& addTab(const String& title);
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bool removeTab(Panel& tab);
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bool removeTab(i32 index);
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bool removeTab(const String& title);
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bool setCurrentTab(Panel& tab);
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bool setCurrentTab(i32 index, bool ignore_same_tab = false);
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void setTabBarHeight(f32 height);
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bool isMouseInsideTabBar(const Vec2& mousePos);
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inline void refreshCurrentTab(void) { setCurrentTab(m_currentTabIndex, true); }
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inline f32 getTabBarHeight(void) const { return m_tabBarHeight; }
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OSTD_PARAM_GETSET(Color, TabBarBackgroundColor, m_tabBarBackgroundColor);
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OSTD_PARAM_GETSET(Color, TabBarBorderColor, m_tabBarBorderColor);
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OSTD_PARAM_GETSET(f32, TabBarSidePadding, m_tabSidePadding);
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OSTD_PARAM_GETSET(i32, TabBarBorderWidth, m_tabBarBorderWidth);
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private:
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void prepare_for_current_tab_removal(void);
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void draw_tabs(ogfx::BasicRenderer2D& gfx);
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private:
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stdvec<std::unique_ptr<Panel>> m_tabs;
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stdvec<Rectangle> m_tabBoundsList;
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Panel* m_currentTab { nullptr };
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i32 m_currentTabIndex { -1 };
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f32 m_tabScrollOffset { 0.0f };
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f32 m_totalTabWidth { 0.0f };
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Rectangle m_tabBarBorderRadii { 0, 0, 0, 0 };
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f32 m_tabBarHeight { 35 };
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Color m_tabBarBackgroundColor { 120, 120, 120 };
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Color m_tabBarBorderColor { 170, 170, 170 };
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f32 m_tabSidePadding { 20 };
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i32 m_tabBarBorderWidth { 2 };
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};
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}
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}
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