OmniaFramework/src/ogfx/gui/Window.cpp

869 lines
32 KiB
C++

/*
OmniaFramework - A collection of useful functionality
Copyright (C) 2025 OmniaX-Dev
This file is part of OmniaFramework.
OmniaFramework is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OmniaFramework is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OmniaFramewo6 If not, see <https://www.gnu.org/licenses/>.
*/
#include "Window.hpp"
#include "../../ostd/utils/Time.hpp"
#include "utils/Keycodes.hpp"
#include <SDL3/SDL_events.h>
namespace ogfx
{
const Uint32 REDRAW_EVENT = SDL_RegisterEvents(1);
//TODO: Temporary
inline static const String DefaultThemeStyle = \
"window.backgroundColor = Color(#000000FF)\n" \
"label.textColor = Color(#FFFFFFFF)\n" \
"label.backgroundColor = Color(#00000000)\n" \
"label.borderColor = Color(#FFFFFFFF)\n" \
"label.fontSize = 20\n" \
"label.borderRadius = 20\n" \
"label.borderWidth = 2\n" \
"label.showBackground = false\n" \
"label.showBorder = false\n" \
"label.padding = Rect(5, 5, 5, 5)\n";
WindowCore::~WindowCore(void)
{
__on_window_destroy();
SDL_DestroyCursor(m_cursor_Default);
SDL_DestroyCursor(m_cursor_Text);
SDL_DestroyCursor(m_cursor_Wait);
SDL_DestroyCursor(m_cursor_Crosshair);
SDL_DestroyCursor(m_cursor_Progress);
SDL_DestroyCursor(m_cursor_NWSE_Resize);
SDL_DestroyCursor(m_cursor_NESW_Resize);
SDL_DestroyCursor(m_cursor_EW_Resize);
SDL_DestroyCursor(m_cursor_NS_Resize);
SDL_DestroyCursor(m_cursor_Move);
SDL_DestroyCursor(m_cursor_NotAllowed);
SDL_DestroyCursor(m_cursor_Pointer);
SDL_DestroyCursor(m_cursor_NW_Resize);
SDL_DestroyCursor(m_cursor_N_Resize);
SDL_DestroyCursor(m_cursor_NE_Resize);
SDL_DestroyCursor(m_cursor_E_Resize);
SDL_DestroyCursor(m_cursor_SE_Resize);
SDL_DestroyCursor(m_cursor_S_Resize);
SDL_DestroyCursor(m_cursor_SW_Resize);
SDL_DestroyCursor(m_cursor_W_Resize);
SDL_DestroyRenderer(m_renderer);
SDL_DestroyWindow(m_window);
SDLSysten::release();
}
void WindowCore::initialize(i32 width, i32 height, const String& title)
{
if (m_initialized) return;
SDLSysten::acquire();
__load_default_stylesheet_variables();
DefaultTheme.loadFromString(DefaultThemeStyle, "memory://", true, getDefaultStylesheetVariableList());
m_windowWidth = width;
m_windowHeight = height;
m_title = title;
setBlockingEventsRefreshFPS(DefaultBlockingEventsFPS);
m_window = SDL_CreateWindow("", m_windowWidth, m_windowHeight, SDL_WINDOW_RESIZABLE);
m_renderer = SDL_CreateRenderer(m_window, nullptr);
SDL_SetWindowMinimumSize(m_window, m_windowWidth, m_windowHeight);
setPosition(WindowsPositionCenter);
SDL_SetWindowTitle(m_window, m_title.c_str());
SDL_StartTextInput(m_window);
m_systemScale = SDL_GetWindowDisplayScale(m_window);
setUserScale(1.0f);
SDL_ShowWindow(m_window);
m_cursor_Default = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_DEFAULT);
m_cursor_Text = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_TEXT);
m_cursor_Wait = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT);
m_cursor_Crosshair = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR);
m_cursor_Progress = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_PROGRESS);
m_cursor_NWSE_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NWSE_RESIZE);
m_cursor_NESW_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NESW_RESIZE);
m_cursor_EW_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_EW_RESIZE);
m_cursor_NS_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NS_RESIZE);
m_cursor_Move = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_MOVE);
m_cursor_NotAllowed = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NOT_ALLOWED);
m_cursor_Pointer = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_POINTER);
m_cursor_NW_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NW_RESIZE);
m_cursor_N_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_N_RESIZE);
m_cursor_NE_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NE_RESIZE);
m_cursor_E_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_E_RESIZE);
m_cursor_SE_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SE_RESIZE);
m_cursor_S_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_S_RESIZE);
m_cursor_SW_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SW_RESIZE);
m_cursor_W_Resize = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_W_RESIZE);
m_wout.attachWindow(*this);
// m_wout.setFontSize(22);
m_wout.setConsoleMaxCharacters({ 1000, 1000 });
m_wout.setConsolePosition({ 5, 5 });
m_wout.setWrapMode(ogfx::GraphicsWindowOutputHandler::eWrapMode::NewLine);
m_wout.setDefaultForegroundColor({ 255, 255, 255, 255 });
m_initialized = true;
m_running = true;
setTypeName("ogfx::WindowCore");
enableSignals(true);
validate();
setSize(m_windowWidth, m_windowHeight);
connectSignal(ostd::BuiltinSignals::KeyPressed);
connectSignal(ostd::BuiltinSignals::KeyReleased);
connectSignal(ostd::BuiltinSignals::TextEntered);
connectSignal(ostd::BuiltinSignals::MousePressed);
connectSignal(ostd::BuiltinSignals::MouseReleased);
connectSignal(ostd::BuiltinSignals::MouseMoved);
connectSignal(ostd::BuiltinSignals::MouseScrolled);
connectSignal(ostd::BuiltinSignals::OnGuiEvent);
connectSignal(ostd::BuiltinSignals::WindowClosed);
connectSignal(ostd::BuiltinSignals::WindowResized);
connectSignal(ostd::BuiltinSignals::WindowFocused);
connectSignal(ostd::BuiltinSignals::WindowLostFocus);
connectSignal(ostd::BuiltinSignals::FileDragAndDropped);
connectSignal(ostd::BuiltinSignals::TextDragAndDropped);
setCursor(eCursor::Default);
__on_window_init(width, height, title);
setSize(m_windowWidth, m_windowHeight);
}
void WindowCore::mainLoop(void)
{
if (isInitialized())
__main_loop();
}
void WindowCore::close(void)
{
__on_window_close();
m_running = false;
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::WindowClosed, ostd::Signal::Priority::Normal, *this);
}
void WindowCore::setSize(i32 width, i32 height)
{
if (!isInitialized()) return;
SDL_SetWindowSize(m_window, width, height);
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::WindowResized, ostd::Signal::Priority::RealTime);
}
void WindowCore::setTitle(const String& title)
{
if (!isInitialized()) return;
m_title = title;
SDL_SetWindowTitle(m_window, m_title.c_str());
}
void WindowCore::setCursor(eCursor cursor)
{
switch (cursor)
{
case eCursor::Default:
SDL_SetCursor(m_cursor_Default);
break;
case eCursor::Text:
SDL_SetCursor(m_cursor_Text);
break;
case eCursor::Wait:
SDL_SetCursor(m_cursor_Wait);
break;
case eCursor::Crosshair:
SDL_SetCursor(m_cursor_Crosshair);
break;
case eCursor::Progress:
SDL_SetCursor(m_cursor_Progress);
break;
case eCursor::NWSE_Resize:
SDL_SetCursor(m_cursor_NWSE_Resize);
break;
case eCursor::NESW_Resize:
SDL_SetCursor(m_cursor_NESW_Resize);
break;
case eCursor::EW_Resize:
SDL_SetCursor(m_cursor_EW_Resize);
break;
case eCursor::NS_Resize:
SDL_SetCursor(m_cursor_NS_Resize);
break;
case eCursor::Move:
SDL_SetCursor(m_cursor_Move);
break;
case eCursor::NotAllowed:
SDL_SetCursor(m_cursor_NotAllowed);
break;
case eCursor::Pointer:
SDL_SetCursor(m_cursor_Pointer);
break;
case eCursor::NW_Resize:
SDL_SetCursor(m_cursor_NW_Resize);
break;
case eCursor::N_Resize:
SDL_SetCursor(m_cursor_N_Resize);
break;
case eCursor::NE_Resize:
SDL_SetCursor(m_cursor_NE_Resize);
break;
case eCursor::E_Resize:
SDL_SetCursor(m_cursor_E_Resize);
break;
case eCursor::SE_Resize:
SDL_SetCursor(m_cursor_SE_Resize);
break;
case eCursor::S_Resize:
SDL_SetCursor(m_cursor_S_Resize);
break;
case eCursor::SW_Resize:
SDL_SetCursor(m_cursor_SW_Resize);
break;
case eCursor::W_Resize:
SDL_SetCursor(m_cursor_W_Resize);
break;
case eCursor::NoCursor:
default:
SDL_SetCursor(m_cursor_Default);
break;
}
}
void WindowCore::setUserScale(f32 scale)
{
m_userScale = std::clamp(scale, 0.1f, 10.0f); //TODO: Handle min and max scale better
f32 s = getScaleFactor();
auto state = getWindowState();
if (!state.maximized && !state.fullscreen)
setSize(getWindowWidth() * s, getWindowHeight() * s);
SDL_SetRenderScale(m_renderer, s, s);
}
void WindowCore::setPosition(const IPoint& pos)
{
IPoint p = pos;
if (p.x < 0)
p.x = SDL_WINDOWPOS_CENTERED;
if (p.y < 0)
p.y = SDL_WINDOWPOS_CENTERED;
SDL_SetWindowPosition(m_window, p.x, p.y);
}
void WindowCore::setWindowState(eWindowState state)
{
switch (state)
{
case eWindowState::Default:
SDL_RestoreWindow(m_window);
break;
case eWindowState::Maximized:
SDL_MaximizeWindow(m_window);
break;
case eWindowState::Minimized:
SDL_MinimizeWindow(m_window);
break;
default: break;
}
}
WindowCore::State WindowCore::getWindowState(void) const
{
SDL_WindowFlags flags = SDL_GetWindowFlags(m_window);
State state;
state.fullscreen = flags & SDL_WINDOW_FULLSCREEN;
state.borderless = flags & SDL_WINDOW_BORDERLESS;
state.resizable = flags & SDL_WINDOW_RESIZABLE;
state.minimized = flags & SDL_WINDOW_MINIMIZED;
state.maximized = flags & SDL_WINDOW_MAXIMIZED;
state.alwaysOnTop = flags & SDL_WINDOW_ALWAYS_ON_TOP;
return state;
}
WindowCore::eCursor WindowCore::getCurosr(void) const
{
auto cur = SDL_GetCursor();
if (cur == m_cursor_Default) return eCursor::Default;
if (cur == m_cursor_Text) return eCursor::Text;
if (cur == m_cursor_Wait) return eCursor::Wait;
if (cur == m_cursor_Crosshair) return eCursor::Crosshair;
if (cur == m_cursor_Progress) return eCursor::Progress;
if (cur == m_cursor_NWSE_Resize) return eCursor::NWSE_Resize;
if (cur == m_cursor_NESW_Resize) return eCursor::NESW_Resize;
if (cur == m_cursor_EW_Resize) return eCursor::EW_Resize;
if (cur == m_cursor_NS_Resize) return eCursor::NS_Resize;
if (cur == m_cursor_Move) return eCursor::Move;
if (cur == m_cursor_NotAllowed) return eCursor::NotAllowed;
if (cur == m_cursor_Pointer) return eCursor::Pointer;
if (cur == m_cursor_NW_Resize) return eCursor::NW_Resize;
if (cur == m_cursor_N_Resize) return eCursor::N_Resize;
if (cur == m_cursor_NE_Resize) return eCursor::NE_Resize;
if (cur == m_cursor_E_Resize) return eCursor::E_Resize;
if (cur == m_cursor_SE_Resize) return eCursor::SE_Resize;
if (cur == m_cursor_S_Resize) return eCursor::S_Resize;
if (cur == m_cursor_SW_Resize) return eCursor::SW_Resize;
if (cur == m_cursor_W_Resize) return eCursor::W_Resize;
return eCursor::Default;
}
void WindowCore::enableResizable(bool enable)
{
SDL_SetWindowResizable(m_window, enable);
m_resizeable = enable;
}
void WindowCore::setIcon(const String& iconFilePath)
{
SDL_Surface* appIcon = IMG_Load(iconFilePath);
if (appIcon == nullptr)
{
//TODO: Error
return;
}
SDL_SetWindowIcon(m_window, appIcon);
SDL_DestroySurface(appIcon);
}
void WindowCore::setBlockingEventsRefreshFPS(u32 fps)
{
if (fps == 0 || fps > MaxBlockingEventsFPS)
{
setBlockingEventsRefreshFPS(DefaultBlockingEventsFPS);
return;
}
m_blockingEventsDelay = cast<i32>(std::floor((1.0 / (f64)fps) * 1000));
}
void WindowCore::requestRedraw(void)
{
SDL_Event e{};
SDL_zero(e);
e.type = REDRAW_EVENT;
SDL_PushEvent(&e);
}
void WindowCore::handleSignal(ostd::Signal& signal)
{
__on_signal(signal);
}
MouseEventData WindowCore::get_mouse_state(SDL_Event& event)
{
f32 mx = 0, my = 0, _mx = 0, _my = 0;
u32 btn = SDL_GetMouseState(&_mx, &_my);
f32 scale = getScaleFactor();
switch (event.type)
{
case SDL_EVENT_MOUSE_MOTION:
mx = event.motion.x / scale;
my = event.motion.y / scale;
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
mx = event.button.x / scale;
my = event.button.y / scale;
btn = event.button.button;
break;
case SDL_EVENT_MOUSE_WHEEL:
mx = event.wheel.mouse_x / scale;
my = event.wheel.mouse_y / scale;
break;
default:
mx = _mx / scale;
my = _my / scale;
break;
}
MouseEventData::eButton button = MouseEventData::eButton::None;
switch (btn)
{
case SDL_BUTTON_MASK(1): button = MouseEventData::eButton::Left; break;
case SDL_BUTTON_MASK(2): button = MouseEventData::eButton::Middle; break;
case SDL_BUTTON_MASK(3): button = MouseEventData::eButton::Right; break;
default: button = MouseEventData::eButton::None; break;
}
MouseEventData mmd(*this, mx, my, button);
return mmd;
}
void WindowCore::handle_events(void)
{
if (!isInitialized()) return;
SDL_Event event;
if (isBlockingEventsEnabled())
{
if (SDL_WaitEventTimeout(&event, m_blockingEventsDelay))
__handle_event(event);
}
else
{
while (SDL_PollEvent(&event))
__handle_event(event);
}
}
void WindowCore::before_render(void)
{
SDL_SetRenderDrawColor(m_renderer, getClearColor().r, getClearColor().g, getClearColor().b, getClearColor().a);
if (m_refreshScreen)
SDL_RenderClear(m_renderer);
wout().beginFrame();
}
void WindowCore::after_render(void)
{
SDL_RenderPresent(m_renderer);
ostd::SignalHandler::handleDelegateSignals();
}
void WindowCore::__handle_event(SDL_Event& event)
{
if (event.type == REDRAW_EVENT)
{
//Doesn't need to do anything, the event exists just to make SDL_WaitEventTimeout() return early
}
else if (event.type == SDL_EVENT_QUIT)
{
close();
}
else if (event.type == SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED)
{
m_systemScale = SDL_GetWindowDisplayScale(m_window);
updateScalleFactor();
}
else if (event.type == SDL_EVENT_DROP_FILE)
{
DropEventData ded(*this, DropEventData::eDropType::File);
ded.textOrFilePath = event.drop.data;
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::FileDragAndDropped, ostd::Signal::Priority::RealTime, ded);
}
else if (event.type == SDL_EVENT_DROP_TEXT)
{
DropEventData ded(*this, DropEventData::eDropType::Text);
ded.textOrFilePath = event.drop.data;
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::FileDragAndDropped, ostd::Signal::Priority::RealTime, ded);
}
else if (event.type == SDL_EVENT_WINDOW_FOCUS_GAINED)
{
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::WindowFocused, ostd::Signal::Priority::RealTime, *this);
}
else if (event.type == SDL_EVENT_WINDOW_FOCUS_LOST)
{
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::WindowLostFocus, ostd::Signal::Priority::RealTime, *this);
}
else if (event.type == SDL_EVENT_WINDOW_RESIZED)
{
WindowResizedData wrd(*this, m_windowWidth, m_windowHeight, 0, 0);
SDL_GetWindowSize(m_window, &m_windowWidth, &m_windowHeight);
wrd.new_width = m_windowWidth;
wrd.new_height = m_windowHeight;
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::WindowResized, ostd::Signal::Priority::RealTime, wrd);
}
else if (event.type == SDL_EVENT_MOUSE_MOTION)
{
MouseEventData mmd = get_mouse_state(event);
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::MouseMoved, ostd::Signal::Priority::RealTime, mmd);
}
else if (event.type == SDL_EVENT_MOUSE_WHEEL)
{
MouseEventData mmd = get_mouse_state(event);
f32 deltaY = event.wheel.y;
f32 deltaX = m_invertHorizontalScroll ? -event.wheel.x : event.wheel.x;
if (event.wheel.direction == SDL_MOUSEWHEEL_FLIPPED)
deltaY = -deltaY;
if (deltaY < 0)
{
mmd.scroll = MouseEventData::eScrollDirection::Down;
mmd.scrollAmount = { 0.0f, deltaY };
}
else if (deltaY > 0)
{
mmd.scroll = MouseEventData::eScrollDirection::Up;
mmd.scrollAmount = { 0.0f, deltaY };
}
else if (deltaX < 0)
{
mmd.scroll = MouseEventData::eScrollDirection::Right;
mmd.scrollAmount = { deltaX, 0.0f };
}
else if (deltaX > 0)
{
mmd.scroll = MouseEventData::eScrollDirection::Left;
mmd.scrollAmount = { deltaX, 0.0f };
}
else
{
mmd.scroll = MouseEventData::eScrollDirection::None;
mmd.scrollAmount = { 0.0f, 0.0f };
}
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::MouseScrolled, ostd::Signal::Priority::RealTime, mmd);
}
else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN)
{
MouseEventData mmd = get_mouse_state(event);
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::MousePressed, ostd::Signal::Priority::RealTime, mmd);
}
else if (event.type == SDL_EVENT_MOUSE_BUTTON_UP)
{
MouseEventData mmd = get_mouse_state(event);
switch (event.button.button)
{
case SDL_BUTTON_MASK(1): mmd.button = MouseEventData::eButton::Left; break;
case SDL_BUTTON_MASK(2): mmd.button = MouseEventData::eButton::Middle; break;
case SDL_BUTTON_MASK(3): mmd.button = MouseEventData::eButton::Right; break;
default: mmd.button = MouseEventData::eButton::None; break;
}
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::MouseReleased, ostd::Signal::Priority::RealTime, mmd);
}
else if (event.type == SDL_EVENT_KEY_DOWN)
{
KeyEventData ked(*this, (i32)event.key.key, 0, KeyEventData::eKeyEvent::Pressed);
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::KeyPressed, ostd::Signal::Priority::RealTime, ked);
}
else if (event.type == SDL_EVENT_KEY_UP)
{
KeyEventData ked(*this, (i32)event.key.key, 0, KeyEventData::eKeyEvent::Released);
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::KeyReleased, ostd::Signal::Priority::RealTime, ked);
}
else if (event.type == SDL_EVENT_TEXT_INPUT)
{
KeyEventData ked(*this, 0, event.text.text[0], KeyEventData::eKeyEvent::Text);
ostd::SignalHandler::emitSignal(ostd::BuiltinSignals::TextEntered, ostd::Signal::Priority::RealTime, ked);
}
__on_event(event);
}
void WindowCore::__load_default_stylesheet_variables(void)
{
// Cursors
m_defaultStylesheetVariables["cursor_default"] = { String("").add(cast<i32>(eCursor::Default)), true };
m_defaultStylesheetVariables["cursor_text"] = { String("").add(cast<i32>(eCursor::Text)), true };
m_defaultStylesheetVariables["cursor_wait"] = { String("").add(cast<i32>(eCursor::Wait)), true };
m_defaultStylesheetVariables["cursor_crosshair"] = { String("").add(cast<i32>(eCursor::Crosshair)), true };
m_defaultStylesheetVariables["cursor_progress"] = { String("").add(cast<i32>(eCursor::Progress)), true };
m_defaultStylesheetVariables["cursor_nwse_resize"] = { String("").add(cast<i32>(eCursor::NWSE_Resize)), true };
m_defaultStylesheetVariables["cursor_nesw_resize"] = { String("").add(cast<i32>(eCursor::NESW_Resize)), true };
m_defaultStylesheetVariables["cursor_ew_resize"] = { String("").add(cast<i32>(eCursor::EW_Resize)), true };
m_defaultStylesheetVariables["cursor_ns_resize"] = { String("").add(cast<i32>(eCursor::NS_Resize)), true };
m_defaultStylesheetVariables["cursor_move"] = { String("").add(cast<i32>(eCursor::Move)), true };
m_defaultStylesheetVariables["cursor_no_allowed"] = { String("").add(cast<i32>(eCursor::NotAllowed)), true };
m_defaultStylesheetVariables["cursor_pointer"] = { String("").add(cast<i32>(eCursor::Pointer)), true };
m_defaultStylesheetVariables["cursor_nw_resize"] = { String("").add(cast<i32>(eCursor::NW_Resize)), true };
m_defaultStylesheetVariables["cursor_n_resize"] = { String("").add(cast<i32>(eCursor::N_Resize)), true };
m_defaultStylesheetVariables["cursor_ne_resize"] = { String("").add(cast<i32>(eCursor::NE_Resize)), true };
m_defaultStylesheetVariables["cursor_e_resize"] = { String("").add(cast<i32>(eCursor::E_Resize)), true };
m_defaultStylesheetVariables["cursor_se_resize"] = { String("").add(cast<i32>(eCursor::SE_Resize)), true };
m_defaultStylesheetVariables["cursor_s_resize"] = { String("").add(cast<i32>(eCursor::S_Resize)), true };
m_defaultStylesheetVariables["cursor_sw_resize"] = { String("").add(cast<i32>(eCursor::SW_Resize)), true };
m_defaultStylesheetVariables["cursor_w_resize"] = { String("").add(cast<i32>(eCursor::W_Resize)), true };
m_defaultStylesheetVariables["cursor_inherit"] = { String("").add(cast<i32>(eCursor::NoCursor)), true };
// Colors
m_defaultStylesheetVariables["color_transparent"] = { "Color(" + Colors::Transparent.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_black"] = { "Color(" + Colors::Black.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_white"] = { "Color(" + Colors::White.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_gray"] = { "Color(" + Colors::Gray.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_lightgray"] = { "Color(" + Colors::LightGray.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkgray"] = { "Color(" + Colors::DarkGray.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_red"] = { "Color(" + Colors::Red.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_green"] = { "Color(" + Colors::Green.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_blue"] = { "Color(" + Colors::Blue.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_yellow"] = { "Color(" + Colors::Yellow.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_cyan"] = { "Color(" + Colors::Cyan.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_magenta"] = { "Color(" + Colors::Magenta.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_orange"] = { "Color(" + Colors::Orange.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_purple"] = { "Color(" + Colors::Purple.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_brown"] = { "Color(" + Colors::Brown.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_pink"] = { "Color(" + Colors::Pink.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_lime"] = { "Color(" + Colors::Lime.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_olive"] = { "Color(" + Colors::Olive.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_teal"] = { "Color(" + Colors::Teal.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_navy"] = { "Color(" + Colors::Navy.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_maroon"] = { "Color(" + Colors::Maroon.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_indigo"] = { "Color(" + Colors::Indigo.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_gold"] = { "Color(" + Colors::Gold.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_silver"] = { "Color(" + Colors::Silver.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_beige"] = { "Color(" + Colors::Beige.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_coral"] = { "Color(" + Colors::Coral.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_salmon"] = { "Color(" + Colors::Salmon.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_chocolate"] = { "Color(" + Colors::Chocolate.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_khaki"] = { "Color(" + Colors::Khaki.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_lavender"] = { "Color(" + Colors::Lavender.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_mint"] = { "Color(" + Colors::Mint.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_skyblue"] = { "Color(" + Colors::SkyBlue.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_royalblue"] = { "Color(" + Colors::RoyalBlue.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_deepskyblue"] = { "Color(" + Colors::DeepSkyBlue.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_turquoise"] = { "Color(" + Colors::Turquoise.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_aquamarine"] = { "Color(" + Colors::Aquamarine.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_forestgreen"] = { "Color(" + Colors::ForestGreen.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_seagreen"] = { "Color(" + Colors::SeaGreen.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_springgreen"] = { "Color(" + Colors::SpringGreen.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_firebrick"] = { "Color(" + Colors::Firebrick.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_crimson"] = { "Color(" + Colors::Crimson.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_tomato"] = { "Color(" + Colors::Tomato.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkorange"] = { "Color(" + Colors::DarkOrange.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkred"] = { "Color(" + Colors::DarkRed.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkblue"] = { "Color(" + Colors::DarkBlue.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkgreen"] = { "Color(" + Colors::DarkGreen.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkcyan"] = { "Color(" + Colors::DarkCyan.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkmagenta"] = { "Color(" + Colors::DarkMagenta.hexString(true, "#") + ")", true };
m_defaultStylesheetVariables["color_darkyellow"] = { "Color(" + Colors::DarkYellow.hexString(true, "#") + ")", true };
//Text Align
m_defaultStylesheetVariables["text_center"] = { String("").add(cast<i32>(eTextAlign::Center)), true };
m_defaultStylesheetVariables["text_left"] = { String("").add(cast<i32>(eTextAlign::Left)), true };
}
void GraphicsWindow::__on_window_init(i32 width, i32 height, const String& title)
{
SDL_SetWindowResizable(m_window, false);
m_fixedUpdateTImer.create(60.0, [this](f64 frameTime_s){
this->onFixedUpdate(frameTime_s);
});
m_fpsUpdateTimer.create(1.0, [this](f64 frameTime_s){
if (this->m_frameCount == 0) return;
if (this->m_frameTimeAcc == 0) return;
this->m_fps = (i32)(1.0f / (cast<f64>(this->m_frameTimeAcc) / cast<f64>(this->m_frameCount)));
this->m_frameTimeAcc = 0;
this->m_frameCount = 0;
});
setTypeName("ogfx::GraphicsWindow");
onInitialize();
}
void GraphicsWindow::__on_window_close(void)
{
onClose();
}
void GraphicsWindow::__main_loop(void)
{
handle_events();
before_render();
m_fixedUpdateTImer.update();
onUpdate();
onRender();
after_render();
m_frameTimeAcc += m_fpsUpdateClock.restart(ostd::eTimeUnits::Seconds);
m_frameCount++;
m_fpsUpdateTimer.update();
}
void GraphicsWindow::__on_signal(ostd::Signal& signal)
{
onSignal(signal);
}
void GraphicsWindow::__on_event(SDL_Event& event)
{
onSDLEvent(event);
}
void GraphicsWindow::__on_window_destroy(void)
{
onDestroy();
}
namespace gui
{
void Window::addWidget(Widget& widget, const Vec2& position)
{
m_rootWidget.addWidget(widget, position);
setTheme(*m_guiTheme);
}
void Window::setTheme(const ostd::Stylesheet& theme)
{
m_guiTheme = &theme;
m_rootWidget.__applyTheme(theme, true);
m_rootWidget.reloadTheme(true);
}
void Window::__on_window_init(i32 width, i32 height, const String& title)
{
enableBlockingEvents();
setTypeName("ogfx::gui::Window");
m_gfx.init(*this);
loadDefaultTHeme();
m_fixedUpdateTimer.create(60.0, [this](f64 dt) {
__on_fixed_update();
});
m_lastFrameTime = ostd::StepTimer::Clock::now();
onInitialize();
m_rootWidget.setSize(cast<f32>(width), cast<f32>(height));
}
void Window::__on_window_close(void)
{
onClose();
}
void Window::__main_loop(void)
{
while (isRunning())
{
auto now = ostd::StepTimer::Clock::now();
f64 delta = std::chrono::duration<f64>(now - m_lastFrameTime).count();
m_lastFrameTime = now;
if (delta > 0.25)
delta = 0.25;
m_fixedUpdateTimer.update();
__on_update(delta);
handle_events();
before_render();
m_rootWidget.__update();
m_rootWidget.__draw(m_gfx);
onRedraw(m_gfx);
m_gfx.endFrame();
after_render();
}
}
void Window::__on_signal(ostd::Signal& signal)
{
Event evt(*this);
evt.__original_signal_id = ostd::BuiltinSignals::NoSignal;
if (signal.ID == ostd::BuiltinSignals::WindowClosed)
{
evt.__original_signal_id = ostd::BuiltinSignals::WindowClosed;
m_rootWidget.__onWindowClosed(evt);
}
else if (signal.ID == ostd::BuiltinSignals::WindowFocused)
{
evt.__original_signal_id = ostd::BuiltinSignals::WindowFocused;
m_rootWidget.__onWindowFocused(evt);
}
else if (signal.ID == ostd::BuiltinSignals::WindowLostFocus)
{
evt.__original_signal_id = ostd::BuiltinSignals::WindowLostFocus;
m_rootWidget.__onWindowFocusLost(evt);
}
else if (signal.ID == ostd::BuiltinSignals::FileDragAndDropped)
{
// auto& ud = (ogfx::DropEventData&)signal.userData;
// evt.drop.dropType = ud.dropType;
// evt.drop.userObject = ud.userObject;
// evt.drop.textOrFilePath = ud.textOrFilePath;
// evt.__original_signal_id = ostd::BuiltinSignals::FileDragAndDropped;
// m_rootWidget.__onMouseReleased(evt);
}
else if (signal.ID == ostd::BuiltinSignals::TextDragAndDropped)
{
// auto& ud = (ogfx::DropEventData&)signal.userData;
// evt.drop.dropType = ud.dropType;
// evt.drop.userObject = ud.userObject;
// evt.drop.textOrFilePath = ud.textOrFilePath;
// evt.__original_signal_id = ostd::BuiltinSignals::TextDragAndDropped;
// m_rootWidget.__onMouseReleased(evt);
}
else if (signal.ID == ostd::BuiltinSignals::WindowResized)
{
evt.windowResized = &(ogfx::WindowResizedData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::WindowResized;
m_rootWidget.__onWindowResized(evt);
}
else if (signal.ID == ostd::BuiltinSignals::MouseMoved)
{
evt.mouse = &(ogfx::MouseEventData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::MouseMoved;
m_rootWidget.__onMouseMoved(evt);
}
else if (signal.ID == ostd::BuiltinSignals::MouseScrolled)
{
evt.mouse = &(ogfx::MouseEventData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::MouseScrolled;
m_rootWidget.__onMouseScrolled(evt);
}
else if (signal.ID == ostd::BuiltinSignals::MousePressed)
{
evt.mouse = &(ogfx::MouseEventData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::MousePressed;
m_rootWidget.__onMousePressed(evt);
}
else if (signal.ID == ostd::BuiltinSignals::MouseReleased)
{
evt.mouse = &(ogfx::MouseEventData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::MouseReleased;
m_rootWidget.__onMouseReleased(evt);
}
else if (signal.ID == ostd::BuiltinSignals::KeyPressed)
{
evt.keyboard = &(ogfx::KeyEventData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::KeyPressed;
m_rootWidget.__onKeyPressed(evt);
}
else if (signal.ID == ostd::BuiltinSignals::KeyReleased)
{
evt.keyboard = &(ogfx::KeyEventData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::KeyReleased;
m_rootWidget.__onKeyReleased(evt);
if (evt.keyboard->keyCode == KeyCode::Escape)
close();
}
else if (signal.ID == ostd::BuiltinSignals::TextEntered)
{
evt.keyboard = &(ogfx::KeyEventData&)signal.userData;
evt.__original_signal_id = ostd::BuiltinSignals::TextEntered;
m_rootWidget.__onTextEntered(evt);
}
onSignal(signal);
}
void Window::__on_update(f64 delta)
{
onUpdate(delta);
}
void Window::__on_fixed_update(void)
{
onFixedUpdate();
}
void Window::__on_event(SDL_Event& event)
{
onSDLEvent(event);
}
void Window::__on_window_destroy(void)
{
onDestroy();
}
}
}