OmniaFramework/src/ogfx/gui/WindowOutputHandler.cpp
2026-05-15 08:29:56 +02:00

487 lines
12 KiB
C++

/*
OmniaFramework - A collection of useful functionality
Copyright (C) 2026 OmniaX-Dev
This file is part of OmniaFramework.
OmniaFramework is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OmniaFramework is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OmniaFramework. If not, see <https://www.gnu.org/licenses/>.
*/
#include "WindowOutputHandler.hpp"
#include "../render/BasicRenderer.hpp"
#include "../../string/TextStyleParser.hpp"
namespace ogfx
{
using namespace ostd;
GraphicsWindowOutputHandler::GraphicsWindowOutputHandler(void)
{
}
void GraphicsWindowOutputHandler::attachWindow(ogfx::WindowCore& window)
{
if (m_window != nullptr) return;
m_window = &window;
m_renderer.init(window);
m_renderer.loadDefaultMonoFont(18);
}
void GraphicsWindowOutputHandler::setMonospaceFont(const String& filePath)
{
m_renderer.openFont(filePath);
m_renderer.setFontSize(m_fontSize);
__update_char_size();
}
Vec2 GraphicsWindowOutputHandler::getStringSize(const String& str)
{
Vec2 size = { 0.0f, m_charSize.y };
if (str.len() == 0) return size;
size.x = str.len() * m_charSize.x;
return size;
}
bool GraphicsWindowOutputHandler::isReady(void)
{
return m_window != nullptr && m_renderer.hasOpenFont() && m_fontSize > 0;
}
void GraphicsWindowOutputHandler::resetCursorPosition(void)
{
m_curosrPosition = { 0, 0 };
}
void GraphicsWindowOutputHandler::resetColors(void)
{
m_foregroundColor = m_defaultForegroundColor;
m_backgroundColor = m_defaultBackgroundColor;
}
void GraphicsWindowOutputHandler::beginFrame(void)
{
resetColors();
resetCursorPosition();
}
void GraphicsWindowOutputHandler::setConsoleMaxCharacters(const IPoint& size)
{
m_consoleSize = size;
}
void GraphicsWindowOutputHandler::setConsolePosition(const Vec2& pos)
{
m_consolePosition = pos;
}
void GraphicsWindowOutputHandler::setWrapMode(eWrapMode wrapMode)
{
m_wrapMode = wrapMode;
}
void GraphicsWindowOutputHandler::setPadding(const Rectangle& rect)
{
m_padding = rect;
}
void GraphicsWindowOutputHandler::setDefaultBackgorundColor(const Color& color)
{
m_defaultBackgroundColor = color;
}
void GraphicsWindowOutputHandler::setDefaultForegroundColor(const Color& color)
{
m_defaultForegroundColor = color;
}
void GraphicsWindowOutputHandler::setTabWidth(u8 tw)
{
m_tabWidth = tw;
}
void GraphicsWindowOutputHandler::setFontSize(i32 fontSize)
{
m_fontSize = fontSize;
m_renderer.setFontSize(m_fontSize);
__update_char_size();
}
i32 GraphicsWindowOutputHandler::getFontSize(void)
{
return m_fontSize;
}
Vec2 GraphicsWindowOutputHandler::getCharacterSize(i32 fontSize)
{
if (fontSize > 0)
{
auto size = m_renderer.getStringDimensions("A", fontSize);
return { (f32)size.x, (f32)size.y };
}
return m_charSize;
}
Vec2 GraphicsWindowOutputHandler::getConsolePosition(void)
{
return m_consolePosition;
}
GraphicsWindowOutputHandler::eWrapMode GraphicsWindowOutputHandler::getWrapMode(void)
{
return m_wrapMode;
}
Rectangle GraphicsWindowOutputHandler::getPadding(void)
{
return m_padding;
}
Color GraphicsWindowOutputHandler::getDefaultBackgroundColor(void)
{
return m_defaultBackgroundColor;
}
Color GraphicsWindowOutputHandler::getDefaultForegroundColor(void)
{
return m_defaultForegroundColor;
}
u8 GraphicsWindowOutputHandler::getTabWidth(void)
{
return m_tabWidth;
}
Rectangle GraphicsWindowOutputHandler::getConsoleBounds(void)
{
f32 console_w = ((f32)m_consoleSize.x * getCharacterSize().x) + getPadding().x + getPadding().w;
f32 console_h = ((f32)m_consoleSize.y * getCharacterSize().y) + getPadding().y + getPadding().h;
return { getConsolePosition().x - getPadding().x, getConsolePosition().y - getPadding().y, console_w, console_h };
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::bg(const Color& color)
{
m_backgroundColor = color;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::bg(const ConsoleColors::tConsoleColor& color)
{
m_backgroundColor = color.fullColor;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::bg(const String& color)
{
m_backgroundColor = ConsoleColors::getFromName(color).fullColor;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::fg(const Color& color)
{
m_foregroundColor = color;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::fg(const ConsoleColors::tConsoleColor& color)
{
m_foregroundColor = color.fullColor;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::fg(const String& color)
{
m_foregroundColor = ConsoleColors::getFromName(color).fullColor;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::pChar(char c)
{
__print_string(String("").addChar(c));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::pStyled(const String& styled)
{
return pStyled(TextStyleParser::parse(styled, { m_backgroundColor, "", true }, { m_foregroundColor, "", false }));
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::pStyled(const TextStyleParser::tStyledString& styled)
{
if (!styled.validate()) return *this;
Color oldBgCol = m_backgroundColor;
Color oldFgCol = m_foregroundColor;
for (i32 i = 0; i < styled.text.len(); i++)
bg(styled.backgroundColors[i].fullColor).fg(styled.foregroundColors[i].fullColor).pChar(styled.text[i]);
m_backgroundColor = oldBgCol;
m_foregroundColor = oldFgCol;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::pStyled(TextStyleBuilder::IRichStringBase& styled)
{
auto oldBg = styled.getDefaultBackgroundColor();
auto oldFg = styled.getDefaultForegroundColor();
styled.setDefaultBackgroundColor(m_backgroundColor);
styled.setDefaultForegroundColor(m_foregroundColor);
pStyled(styled.getStyledString());
styled.setDefaultBackgroundColor(oldBg);
styled.setDefaultForegroundColor(oldFg);
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::pObject(const BaseObject& bo)
{
__print_string(bo.toString());
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(const String& se)
{
__print_string(se);
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(u8 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(i8 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(u16 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(i16 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(u32 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(i32 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(u64 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(i64 i)
{
__print_string(String("").add(i));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(f32 f, u8 precision)
{
__print_string(String("").add(f, precision));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::p(f64 f, u8 precision)
{
__print_string(String("").add(f, precision));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::nl(void)
{
if (m_curosrPosition.y >= getConsoleSize().y) return *this;
m_curosrPosition.y++;
m_curosrPosition.x = 0;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::tab(void)
{
if (m_curosrPosition.x == 0)
{
__print_string(String("").fixedLength(m_tabWidth, ' ', ""));
return *this;
}
i32 restTab = m_tabWidth - ((i32)m_curosrPosition.x % m_tabWidth);
if (m_curosrPosition.x + restTab > m_consoleSize.x)
restTab = m_consoleSize.x - m_curosrPosition.x;
if (restTab == 0) return *this;
__print_string(String("").fixedLength(restTab, ' ', ""));
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::flush(void)
{
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::clear(void)
{
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::reset(void)
{
resetColors();
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::xy(IPoint position)
{
m_curosrPosition = { (f32)position.x, (f32)position.y };
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::xy(i32 x, i32 y)
{
m_curosrPosition = { (f32)x, (f32)y };
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::x(i32 x)
{
m_curosrPosition.x = (f32)x;
return *this;
}
GraphicsWindowOutputHandler& GraphicsWindowOutputHandler::y(i32 y)
{
m_curosrPosition.y = (f32)y;
return *this;
}
IPoint GraphicsWindowOutputHandler::getCursorPosition(void)
{
return { (i32)std::round(m_curosrPosition.x), (i32)std::round(m_curosrPosition.y) };
}
void GraphicsWindowOutputHandler::getCursorPosition(i32& outX, i32& outY)
{
outX = (i32)std::round(m_curosrPosition.x);
outY = (i32)std::round(m_curosrPosition.y);
}
i32 GraphicsWindowOutputHandler::getCursorX(void)
{
return (i32)std::round(m_curosrPosition.x);
}
i32 GraphicsWindowOutputHandler::getCursorY(void)
{
return (i32)std::round(m_curosrPosition.y);
}
void GraphicsWindowOutputHandler::getConsoleSize(i32& outColumns, i32& outRows)
{
i32 console_rows = std::numeric_limits<i32>::max();
i32 console_cols = std::numeric_limits<i32>::max();
if (m_consoleSize.x > 0) console_cols = m_consoleSize.x;
if (m_consoleSize.y > 0) console_rows = m_consoleSize.y;
outColumns = console_cols;
outRows = console_rows;
}
IPoint GraphicsWindowOutputHandler::getConsoleSize(void)
{
i32 console_rows = std::numeric_limits<i32>::max();
i32 console_cols = std::numeric_limits<i32>::max();
if (m_consoleSize.x > 0) console_cols = m_consoleSize.x;
if (m_consoleSize.y > 0) console_rows = m_consoleSize.y;
return { console_cols, console_rows };
}
void GraphicsWindowOutputHandler::__update_char_size(void)
{
auto size = m_renderer.getStringDimensions("A", m_fontSize);
m_charSize = { (f32)size.x, (f32)size.y };
}
void GraphicsWindowOutputHandler::__print_string(const String& str)
{
if (!isReady()) return;
auto l_endOfConsole = [&](void) -> bool {
return m_curosrPosition.x >= getConsoleSize().x && m_curosrPosition.y >= getConsoleSize().y - 1;
};
auto l_print = [&](const String& string) {
if (l_endOfConsole()) return;
if (string.len() == 0) return;
f32 vertical_margin = 4;
Vec2 pos = m_consolePosition + Vec2 { m_charSize.x * m_curosrPosition.x, m_charSize.y * m_curosrPosition.y };
if (m_backgroundColor.a > 0)
m_renderer.fillRect({ pos.x, pos.y + vertical_margin, m_charSize.x * string.len(), m_charSize.y - vertical_margin }, m_backgroundColor);
if (m_foregroundColor.a > 0)
m_renderer.drawString(string, pos, m_foregroundColor);
m_curosrPosition.x += string.len();
if (m_curosrPosition.x >= getConsoleSize().x)
nl();
};
i32 string_length = str.len();
i32 lineLen = m_curosrPosition.x + string_length;
if (lineLen <= getConsoleSize().x)
{
l_print(str);
return;
}
if (m_wrapMode == eWrapMode::TripleDots)
{
i32 fixedLen = getConsoleSize().x - m_curosrPosition.x;
l_print(str.new_fixedLength(fixedLen, ' ', "..."));
}
else if (m_wrapMode == eWrapMode::NewLine)
{
i32 restOfLine = getConsoleSize().x - m_curosrPosition.x;
String tmp = str.new_substr(0, restOfLine);
l_print(tmp);
tmp = str.new_substr(restOfLine);
i32 nlines = tmp.len() / getConsoleSize().x;
if (nlines == 0)
{
l_print(tmp);
return;
}
for (i32 i = 0; i < nlines; i++)
{
String line = tmp.new_substr(0, getConsoleSize().x);
l_print(line);
tmp.substr(getConsoleSize().x);
}
if (tmp.len() > 0)
l_print(tmp);
}
}
}