OmniaFramework/src/ostd/io/Console.hpp

218 lines
6.7 KiB
C++

/*
OmniaFramework - A collection of useful functionality
Copyright (C) 2025 OmniaX-Dev
This file is part of OmniaFramework.
OmniaFramework is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OmniaFramework is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OmniaFramework. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <ostd/math/Geometry.hpp>
#include <ostd/io/IOHandlers.hpp>
#include <ostd/string/String.hpp>
#ifndef WINDOWS_OS
#include <termios.h>
#else
#include <conio.h>
#endif
#include <vector>
namespace ostd
{
class BasicConsole
{
public:
static void clearConsole(void);
static void getConsoleSize(int32_t& outColumns, int32_t& outRows);
static void setConsoleCursorPosition(int32_t x, int32_t y);
static int32_t getConsoleWidth(void);
static int32_t getConsoleHeight(void);
};
class InteractiveConsole : public OutputHandlerBase
{
public: enum class eMode { Direct = 0, Buffered = 1 };
public: struct tRichChar {
TextStyleParser::tColor foreground;
TextStyleParser::tColor background;
char ascii;
};
public:
InteractiveConsole(void);
InteractiveConsole(bool clearOnStart, eMode mode = eMode::Direct);
OutputHandlerBase& bg(const ConsoleColors::tConsoleColor& color) override;
OutputHandlerBase& bg(const String& color) override;
OutputHandlerBase& fg(const ConsoleColors::tConsoleColor& color) override;
OutputHandlerBase& fg(const String& color) override;
OutputHandlerBase& pChar(char c) override;
OutputHandlerBase& pStyled(const String& styled) override;
OutputHandlerBase& pStyled(const TextStyleParser::tStyledString& styled) override;
OutputHandlerBase& pStyled(TextStyleBuilder::IRichStringBase& styled) override;
OutputHandlerBase& pObject(const BaseObject& bo) override;
OutputHandlerBase& p(const String& se) override;
OutputHandlerBase& p(uint8_t i) override;
OutputHandlerBase& p(int8_t i) override;
OutputHandlerBase& p(uint16_t i) override;
OutputHandlerBase& p(int16_t i) override;
OutputHandlerBase& p(uint32_t i) override;
OutputHandlerBase& p(int32_t i) override;
OutputHandlerBase& p(uint64_t i) override;
OutputHandlerBase& p(int64_t i) override;
OutputHandlerBase& p(float f, uint8_t precision = 0) override;
OutputHandlerBase& p(double f, uint8_t precision = 0) override;
OutputHandlerBase& nl(void) override;
OutputHandlerBase& flush(void) override;
OutputHandlerBase& reset(void) override;
OutputHandlerBase& clear(void) override;
inline OutputHandlerBase& xy(IPoint position) override { m_cursorPosition = position; __set_cursor(); return *this; }
inline OutputHandlerBase& xy(int32_t x, int32_t y) override { m_cursorPosition = { x, y }; __set_cursor(); return *this; }
inline OutputHandlerBase& x(int32_t x) override { m_cursorPosition.x = x; __set_cursor(); return *this; }
inline OutputHandlerBase& y(int32_t y) override { m_cursorPosition.y = y; __set_cursor(); return *this; }
void getConsoleSize(int32_t& outColumns, int32_t& outRows) override;
IPoint getConsoleSize(void) override;
inline IPoint getCursorPosition(void) override { return m_cursorPosition; }
inline void getCursorPosition(int32_t& outX, int32_t& outY) override { outX = m_cursorPosition.x; outY = m_cursorPosition.y; }
inline int32_t getCursorX(void) override { return m_cursorPosition.x; }
inline int32_t getCursorY(void) override { return m_cursorPosition.y; }
//InteractiveConsole
inline void enableDirectMode(void) { m_mode = eMode::Direct; }
inline void enableBufferedMode(void) { m_mode = eMode::Buffered; }
inline void setMode(eMode mode) { m_mode = mode; }
inline eMode getMode(void) { return m_mode; }
void update(void);
private:
void __set_cursor(void);
void __construct_buffer(void);
void __swap_buffers(void);
void __validate_and_clear_buffers(void);
private:
IPoint m_cursorPosition { 0, 0 };
IPoint m_oldConsoleSize { 0, 0 };
eMode m_mode { eMode::Direct };
std::vector<tRichChar> m_buffer;
std::vector<tRichChar> m_secondBuffer;
bool m_validBuffer { false };
tRichChar m_emptyChar {
{ { 0, 0, 0, 255 }, "Black", false },
{ { 0, 0, 0, 255 }, "Black", true },
' '
};
};
enum class eKeys
{
NoKeyPressed = 0,
Backspace = 127,
Enter = 10,
Tab = 9,
Up = 0x5B41,
Down = 0x5B42,
Left = 0x5B44,
Right = 0x5B43,
Escape = 27,
Space = ' ',
symExclamation = '!',
symDoubleQuote = '\"',
symPound = '#',
symDollar = '$',
symPercent = '%',
symAmpersand = '&',
symSingeQuote = '\'',
symLeftParenthesis = '(',
symRightParenthesis = ')',
symAsterisk = '*',
symPlus = '+',
symComma = ',',
symMinus = '-',
symPeriod = '.',
symSlash = '/',
Num0 = '0', Num1, Num2, Num3, Num4, Num5, Num6, Num7, Num8, Num9,
symColon = ':',
symSemicolon = ';',
symLessThan = '<',
symEquals = '=',
symGreaterThan = '>',
symQuestionMark = '?',
symAtSign = '@',
A = 'A',B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,
symLeftSquareBracket = '[',
symBackslash = '\\',
symRightSquareBracket = ']',
symCaret = '^',
symUnderscore = '_',
symGraveAccent = 96,
a = 'a',b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,
symLeftCurlyBracket = '{',
symVerticalBar = '|',
symRightCurlyBracket = '}',
symTilde = '~'
};
class KeyboardController
{
public:
KeyboardController(void);
~KeyboardController(void);
eKeys getPressedKey(void);
eKeys waitForKeyPress(void);
inline String getInputString(void) { return m_cmd; }
inline bool isOutputEnabled(void) { return m_output_enabled; }
inline void enableOutput(bool __oe = true) { m_output_enabled = __oe; }
inline void disableOutput(void) { enableOutput(false); }
inline bool isCommandBufferEnabled(void) { return m_cmd_buffer_enabled; }
inline void enableCommandBuffer(bool __cbe = true) { m_cmd_buffer_enabled = __cbe; }
inline void disableCommandBuffer(void) { enableCommandBuffer(false); }
private:
String getKeyBuffer(void);
String flushKeyBuffer(void);
#ifndef WINDOWS_OS
int kbhit(void);
int getch(void);
#endif
private:
#ifndef WINDOWS_OS
struct termios initial_settings, new_settings;
int peek_character;
#endif
std::vector<eKeys> m_key_buff;
String m_cmd;
bool m_output_enabled;
bool m_cmd_buffer_enabled;
};
}