Commit graph

18 commits

Author SHA1 Message Date
84c4c2eb88 Added Panel title 2026-04-15 21:00:39 +02:00
e8d13b931e Added triangle drawing functions to BasicRenderer2D 2026-04-15 17:15:34 +02:00
10ecd04747 A bit more refactoring 2026-04-15 16:50:48 +02:00
6ecf220891 Switched to Rust-style numeric type names + other refactors 2026-04-15 16:18:16 +02:00
faafd67015 Fixed a few bugs 2026-04-14 13:03:01 +02:00
17fdf08a20 Implemented batched text rendering 2026-04-14 06:46:31 +02:00
ceb25e8e38 Fixed a Windows bug 2026-04-14 01:23:11 +02:00
c9ea18d586 Sync push 2026-04-14 00:58:05 +02:00
64cd4598f2 Implemented Font GLyph Atlas overflow 2026-04-13 15:11:25 +02:00
20c40d87e4 Started work on Font Glyph Atlas 2026-04-13 06:48:19 +02:00
15d9d1265f Implemented new BasicRenderer2D with native SFML3 (and remove SDL3_gfx
dependency)
2026-04-12 14:48:24 +02:00
260c7054bc Added Basic Panel widget 2026-04-06 06:48:33 +02:00
41abab36aa Streamlined the Signal System 2026-04-04 01:38:44 +02:00
f0f644102b Added centralized SDL initialization 2026-04-01 10:20:33 +02:00
23e69bfdfc Added possibility to load fonts from memory + added UbuntuMonoRegular as
default embedded font
2026-03-31 07:32:37 +02:00
1d071786d5 Reworked the ogfx Window subsystem 2026-03-31 04:55:17 +02:00
2bec8e1b39 Migrated SDL2 to SDL3 2026-03-31 02:31:51 +02:00
6f1899b1a6 Restructured the ogfx module 2026-03-31 00:05:59 +02:00